I am a freelance motion designer, musician, and visual artist. My clients and collaborators have included Adobe, Teatro alla Scala, the San Francisco Arts Commission, and the Exploratorium. My creative work has been featured in New York Magazine, The Today Show, The New Yorker, Esquire, NY Daily News, SF Weekly, Food Network, The Chew, and Guinness World Records. I am based in the Hudson Valley of New York.
As a motion designer, I combine animation, graphic design, illustration, cinematography, music and sound design to create compelling, bespoke videos. My in-house experience includes two years in the Art Department of Lucasfilm’s Industrial Light & Magic, and six years as an animator & videographer for Laerdal Medical. I am also an alum of the School of Motion.
I am a composer, multi-instrumentalist, and recording artist. I craft sonic worlds inspired by ambient, classical, electronic music, and more. My 2020 debut solo album, Thin Places, and 2021’s Bloom Infinitum are centered around music written for my unique set of tuned quartz singing bowls. I learned piano, bass guitar, and electronic music techniques in high school, performing both classical music and heavy metal. At Harvard College I studied music, and worked with electronic music pioneer Mario Davidovsky as my thesis advisor. At the California Institute of Integral Studies, I studied Sound, Voice, and Music in the Healing Arts with vocalist Silvia Nakkach. In 2017, I became a certificate holder in Deep Listening®, based on the work of Pauline Oliveros. I have led sound-based workshops and retreats at venues such as Lifebridge Sanctuary and COSM.
As a visual artist, I work primarily in the realms of drawing and sculpture. I earned my MFA in Intermedia in New Zealand, studying with instrument inventor Philip Dadson. I worked for two years as a forensic artist in New York, with training at the FBI Academy in Quantico, VA. In June 2015, I was artist-in-residence at the de Young Museum in San Francisco. The exhibition included my Musical Anatomy drawings, Overtone Crown, Somatic Percussion Station, and performances of my musical game piece, Raw Shack. My work has also been presented at the Museum of Modern Art in New York, Audiofoundation HQ in Auckland, and CounterPULSE in San Francisco.